As the authors of Media Molecule have repeatedly stated, the dreams have The Early Access phase is booming. The merit of this success must surely lie in the extraordinary flexibility and ease of use of the editor, which has been integrated into the new project by the authors of LittleBigPlanet.
Those attentive to the development of this ambitious title will note the growing quality of the works produced by those who, without knowing the programming language, recognize the Sogniverso with thousands of simply exquisite fan-made levels.
To celebrate the creativity of its passionate base, Media Molecule executives release a stream weekly that helps shed light on a rich ecosystem of mini-games, fan-created levels, polygonal models, pieces of music, and real video games they draw from Completely free of charge by connecting to the Dreams Hub.
The new video, produced by the English developers, is no exception and shows that the authors of LBP and Tearaway still needed the incredible potential of the tools that were integrated into the new sandbox. With these assumptions, it’s difficult to understand how far the community will go in the months it’s separated from the launch of the Dreams’ final version on PlayStation 4, with more than likely next-generation probable evolution of the project and its incredible editor, depending on the launch of PS5. Did you know that Media Molecule has already started? Set the most talented team of Dreams level creators?